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Click Football 1.00102503 - User Guide and FAQ

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  • Ulta Quick Start:

    Click the "Accept" button three times then begin your playing. The first click defaults to a new game. The second click picks heads. The third click either picks receive if you've won the toss, or acknowledges the fact the Player 2 will receive if you lost it.

  • Quick Start:

    The start up screen has three choices, new game, load a game, or playing options. To avoid the last two see "Ultra Quick Start" above.

    When you start a new game the game starts with a coin toss, choose heads or tales and click "Accept". If you win, you'll get the ball and the computer will get it at the start of the second half (Exceptions to NFL Rules). If you lose it's the opposite. Since there is no weather (Wind or sun) in Click football, the goal you defend is randomly selected at the start of the game.

    If your loading a game, simply choose load, and click "Accept". In the load game window either highlight the game you wish to load and click "Load" or just double click on the game of your choice. If you click on Cancel you will be returned to the start up screen.

    Selecting Player Options brings you to a new screen where you can enter player names, select team colors, change the length of the quarters and turn the sound on and off. Note: These options are only available in a registered game.

  • Offense:

    It's your ball click go and the Player 2 will kick it to you. Once the kickoff play is complete, and if you didn't get lucky and run it back for a TD (TD's and extra points), regular play starts. In the lower left hand corner are your play options. You'll need to choose the type of play, run, pass, and the distance you'd like to try for. Longer plays are less likely to be successful but result in longer gains. You may also choose a Special play such as a Quarterback Sneak to try for a short gain, but it will wear down your quarterback (see Energy). Once you've chosen your play click go and the play will be executed. Be sure to watch the play clock on the Scoreboard while deciding what to do. If you exceed 25/40 seconds, you'll get a Delay of Game penalty.

  • Defense:

    It's Player 2's ball, click go to kick the ball away. If Player 2 didn't get a touch down, regular play starts. The play options have now changed to Defensive options. Here you will choose what play you think Player 2 will try and execute. You don't have to guess exactly what the other player is going to do (see Play Options). There are also Special Plays for the Defense; a Sack Attempt is one of them. Like all Special Plays they consume more of your players Energy than normal, but have greater benefits. The Play Clock display works a bit different on defense so that you don't have to wait 25/40 second every play to see if Player 2 is going to get the play off in time (see Game Time).


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